单机游戏

孤岛危机——控制台命令开启(四)

2012-06-21 13:40:38来源:逗游网作者:佚名

  hud_showAllObjectives

  hud_showBigVehicleReload

  hud_startPaused

  hud_subtitles

  hud_subtitlesDebug

  hud_subtitlesFontSize

  hud_subtitlesHeight

  hud_subtitlesQueueCount

  hud_subtitlesRenderMode

  hud_subtitlesShowCharName

  hud_subtitlesVisibleCount

  hud_voicemode

  h_drawSlippers

  h_turnSpeed

  h_useIK

  int_moveZoomTime

  int_zoomAmount

  int_zoomInTime

  int_zoomOutTime

  i_auto_turret_target

  i_auto_turret_target_tacshells

  i_bufferedkeys

  i_debug

  i_debuggun_1

  i_debuggun_2

  i_debug_mp_flowgraph

  i_debug_projectiles

  i_debug_sounds

  i_debug_turrets

  i_debug_zoom_mods

  i_forcefeedback

  i_iceeffects

  i_lighteffects

  i_lying_item_limit

  i_mouse_accel

  i_mouse_accel_max

  i_mouse_buffered

  i_mouse_inertia

  i_mouse_smooth

  i_noweaponlimit

  i_offset_front

  i_offset_right

  i_offset_up


  i_particleeffects

  i_precache

  i_rejecteffects

  i_soundeffects

  i_staticfiresounds

  i_unlimitedammo

  i_xinput

  i_xinput_poll_time

  log_FileVerbosity

  log_IncludeTime

  log_Verbosity

  lua_debugger

  lua_stackonmalloc

  lua_StopOnError

  max_time_step

  MemInfo

  MemStats

  MemStatsMaxDepth

  MemStatsThreshold

  mfx_Debug

  mfx_Enable

  mfx_EnableFGEffects

  mfx_ParticleImpactThresh

  mfx_pfx_maxDist

  mfx_pfx_maxScale

  mfx_pfx_minScale

  mfx_RaisedSoundImpactThresh

  mfx_SerializeFGEffects

  mfx_SoundImpactThresh

  mfx_Timeout

  mov_NoCutscenes

  net_backofftimeout

  net_bw_aggressiveness

  net_channelstats

  net_connectivity_detection_interval

  net_defaultChannelBitRateDesired

  net_defaultChannelBitRateToleranceHigh

  net_defaultChannelBitRateToleranceLow

  net_defaultChannelIdlePacketRateDesired


  net_defaultChannelPacketRateDesired

  net_defaultChannelPacketRateToleranceHigh

  net_defaultChannelPacketRateToleranceLow

  net_disconnect_on_rmi_error

  net_enable_tfrc

  net_enable_voice_chat

  net_gamemode

  net_highlatencythreshold

  net_highlatencytimelimit

  net_inactivitytimeout

  net_input_dump

  net_input_trace

  net_lanbrowser

  net_lan_scanport_first

  net_lan_scanport_num

  net_log

  net_log_remote_methods

  net_phys_debug

  net_phys_lagsmooth

  net_phys_pingsmooth

  net_rtt_convergence_factor

  net_scheduler_debug

  net_stats_login

  net_stats_pass

  net_voice_lead_packets

  net_voice_proximity

  net_voice_trail_packets

  pl_curvingSlowdownSpeedScale

  pl_debugFallDamage

  pl_debug_filter

  pl_debug_jumping

  pl_debug_ladders

  pl_debug_movement

  pl_fallDamage_SpeedBias

  pl_fallDamage_SpeedFatal

  pl_fallDamage_SpeedSafe

  pl_inputAccel

  pl_swimBackSpeedMul


  pl_swimBaseSpeed

  pl_swimJumpSpeedBaseMul

  pl_swimJumpSpeedCost

  pl_swimJumpSpeedSprintMul

  pl_swimJumpStrengthBaseMul

  pl_swimJumpStrengthCost

  pl_swimJumpStrengthSprintMul

  pl_swimNormalSprintSpeedMul

  pl_swimSideSpeedMul

  pl_swimSpeedSprintSpeedMul

  pl_swimUpSprintSpeedMul

  pl_swimVertSpeedMul

  pl_zeroGAimResponsiveness

  pl_zeroGBaseSpeed

  pl_zeroGDashEnergyConsumption

  pl_zeroGEnableGBoots

  pl_zeroGEnableGyroFade

  pl_zeroGFloatDuration

  pl_zeroGGyroFadeAngleInner

  pl_zeroGGyroFadeAngleOuter

  pl_zeroGGyroFadeExp

  pl_zeroGGyroStrength

  pl_zeroGParticleTrail

  pl_zeroGSpeedMaxSpeed

  pl_zeroGSpeedModeEnergyConsumption

  pl_zeroGSpeedMultNormal

  pl_zeroGSpeedMultNormalSprint

  pl_zeroGSpeedMultSpeed

  pl_zeroGSpeedMultSpeedSprint

  pl_zeroGSwitchableGyro

  pl_zeroGThrusterResponsiveness

  pl_zeroGUpDown

  pp_RichSaveGames

  pp_RSFDebugWrite

  pp_RSFDebugWriteOnLoad

  profile

  profile_allthreads

  profile_callstack


  profile_filter

  profile_graph

  profile_graphScale

  profile_log

  profile_network

  profile_pagefaults

  profile_peak

  profile_sampler

  profile_sampler_max_samples

  profile_smooth

  profile_threads

  profile_weighting

  p_accuracy_LCPCG

  p_accuracy_LCPCG_no_improvement

  p_accuracy_MC

  p_approx_caps_len

  p_break_on_validation

  p_characterik

  p_collision_mode

  p_cull_distance

  p_damping_group_size

  p_debug_explosions

  p_debug_joints

  p_do_step

  p_draw_helpers

  p_draw_helpers_num

  p_enforce_contacts

  p_fixed_timestep

  p_fly_mode

  p_GEB_max_cells

  p_gravity_z

  p_group_damping

  p_jump_to_profile_ent

  p_lattice_max_iters

  p_limit_simple_solver_energy

  p_list_active_objects

  p_log_lattice_tension

  p_max_approx_caps

  p_max_contacts


  p_max_contact_gap

  p_max_contact_gap_player

  p_max_contact_gap_simple

  p_max_debris_mass

  p_max_entity_cells

  p_max_LCPCG_contacts

  p_max_LCPCG_fruitless_iters

  p_max_LCPCG_iters

  p_max_LCPCG_microiters

  p_max_LCPCG_microiters_final

  p_max_LCPCG_subiters

  p_max_LCPCG_subiters_final

  p_max_MC_iters

  p_max_MC_mass_ratio

  p_max_MC_vel

  p_max_object_splashes

  p_max_plane_contacts

  p_max_plane_contacts_distress

  p_max_player_velocity

  p_max_substeps

  p_max_substeps_large_group

  p_max_unproj_vel

  p_max_velocity

  p_max_world_step

  p_min_LCPCG_improvement

  p_min_separation_speed

  p_net_angsnapmul

  p_net_minsnapdist

  p_net_minsnapdot

  p_net_smoothtime

  p_net_velsnapmul

  p_num_bodies_large_group

  p_penalty_scale

  p_players_can_break

  p_profile_entities

  p_profile_functions

  p_prohibit_unprojection

  p_ray_fadein


  p_ray_peak_time

  p_single_step_mode

  p_skip_redundant_colldet

  p_splash_dist0

  p_splash_dist1

  p_splash_force0

  p_splash_force1

  p_splash_vel0

  p_splash_vel1

  p_tick_breakable

  p_time_granularity

  p_unproj_vel_scale

  p_use_distance_contacts

  p_use_unproj_vel

  p_wireframe_distance

孤岛危机

孤岛危机

8.4|射击游戏 STG|5.9GB

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